![]() Fail to deal with the situation in time and things will go From Bad to Worse as Nothing There will enter a cocoon before coming out of it as a giant skinless. Miss or run out of time, and the abnormality will go on a rampage. The game gives you ten seconds to find it and shoot it to instantly send it back to its cell. Nothing There is an ALEPH class abnormality, and is loose disguised as his victim in the middle of your employees. Should you send another employee after that, you get the lovely image of organs covering the screen, blocking your vision as Nothing There breaches containment. Oh, and it keeps wearing the employee until it finds a way to escape. You better hope the employee you send to work on it stays calm or Nothing There will kill them and wear their skin. An abnormality that could only be described as a patchwork of human parts, with a severe case of Eyes Do Not Belong There. As an example, Nothing There or Foresaken Murderer's are just heavy, strained breathing. The sounds that some abnormalities make when you zoom the camera into their cell.While most HE-class abnormalities are relatively tame as far as abnormalities go, Scarecrow will chase down your employees to suck out their brains. Its Encyclopedia artwork certainly doesn't help matters. Rudolta of the Sleigh, with its horrible glassy stare and overall corruption of Christmas themes.No other Abnormality is capable of that level of destruction. When you click it, it could either decrease all of the abnormalities' mood to zero or kill every single employee, and if you click on it too much it will cause the game to crash. Every Abnormality is their own special flavor of Nightmare Fuel, and it's inevitable at least one (or ten) are scary to each Manager.As a Moments subpage, all spoilers are unmarked as per policy.
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